Jason ZissmanDesigning a Scalable Gamification Engine — Part 3— Event ProcessingThis is the third article in a series detailing my journey to create a robust, scalable, and performant platform that enables gamification…Mar 16, 2021Mar 16, 2021
Jason ZissmanDesigning a Scalable Gamification Engine — Part 2 — Data SchemaThis is the second in a series of entries detailing my journey to create a robust, scalable, and performant platform that enables…Mar 7, 2021Mar 7, 2021
Jason ZissmanDesigning a Scalable Gamification System — Part 1This is the first in a series of entries detailing my journey to create a robust, scalable, and performant platform that enables…Feb 28, 20211Feb 28, 20211